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World 3 - Castle

from Boxymoxy Original Soundtrack by Aldo Chiummo

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about

I worked on this tune from January 24th to February 9th. Actually I thought it took much more time, because it's maybe the most complex tune I did for the game...

I started with the intro, but then the tune sped up a bit, playing a completely different melody.
On January 27th I added another part between the intro and the fast part, and the following day I added a gloomy part, played with flutes: it was clear in my mind that this tune would have been kind of creepy because it would play during the most difficult levels of the game! I wanted to create a "desperate" atmosphere, driving the player almost crazy (as if the puzzles don't already do it themselves!)! Sorry, players! :P

Anyway, as always, I didn't know how to go on, and so on 31st I created another subtune which started with the same intro as the first one but went on like the final version (so I got rid of the two "intermediate" parts of the first subtune). The following day I added a fast heavy metal part that eventually played the chords of "La Follia" ("The Madness", which is a composition made on a particular chord progression), just to add more creepiness to the tune... :D
Soon I thought that "La Follia"'s chords' part should have been slower, and so I slowed it down...
In order to get some inspiration for the melody, I started to "cover" Vivaldi's version... and finally I had covered the whole first movement... :D

As with the "village" tune, it's been a tough work, refining the sound note by note, but I'm satisfied of the result (especially in the final part, the one with the triplets... :D).

But maybe the biggest challenge was to find a modulation to join "La Follia" with the first part (I didn't want to change the keys of both)... and here comes the "messy" part before "La Follia": I rushed it a bit, mainly because I had lost the inspiration and I didn't have much spare time because I had started to work (really hard) again...
Anyway the modulation works, more or less...

One final note: someone said that this tune is grating: well, as I wrote above, that was my purpose... :P This is one of my "conceptual tunes": the beginning is quite tense, because the "hero" faces a very dire situation, but occasionally (during the "bridges") it softens (when the "hero" gathers some confidence). Then there's a thriumphant part, when the "hero" catches a glimpse of his victory and gets quite optimistic, but when he thinks he has won... he realizes he hasn't, and he starts going mad (this is where "La Follia" creeps in)...
So that's it!

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from Boxymoxy Original Soundtrack, released December 23, 2020

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Aldo Chiummo Trani, Italy

I've been making music since I was a child. I started making computer music during high school on a 286 PC. In 2010 I made my first SID. In 2014 I entered Atlantis and made music for demos, intros, compos and videogames.

I also have a band (Mongra - since 2002) where I play guitar, flute, occasionally bass, and sing.
I also play tin-whistle.
... more

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